Section 1 - Employment Requirements
-
Virtual Frontier is open to anyone who enjoys flight simulation and wants to experience
a real world airline environment.
-
Microsoft Flight Simulator is required for becoming a pilot for Virtual Frontier.
-
Pilots must be over 13 years of age.
-
New pilots wishing to join Virtual Frontier must have and provide a valid email address.
If the email address provided is not valid, your application
process will be terminated immediately and you will no longer be considered for employment.
-
Existing pilots must also maintain a valid email address to remain a pilot employee. If found that your
email address is not valid, you will be notified on the forum and given 3 days to contact the Director
of Human Resources with a valid address. If you fail to provide a valid email address in that timeframe,
you will be terminated from employment.
-
Pilots may transfer hours from another Virtual Airline (VA). A point of contact for the
previous VA is required so Virtual Frontier can validate the hours
Section 2 - Employment
-
Prospective pilots are required to submit an application by visiting
the Join link at the top of all pages.
-
Fill in the application form. If you wish to transfer hours from a previous Virtual Airline, specify the
amount of hours (a maximum of 100hrs will be accepted), and provide the URL for us to verify your hours. If you do not have any hours to transfer
leave the space blank.
-
After submitting an application, you will receive an email as a confirmation. In this email
you will find a welcome letter from our CEO and your Pilot ID (PID). Human Resources will
then evaluate your application and transfer hours, this may take up to 72 hours however we try
to have your application processed as soon as possible. On completion of your application, you will
receive an email from our Director of Human Resources notifying you of your website password which will
allow you to access the restricted areas of our website. Your Hub Manager will contact you at this time
with your flight assignment, general information about the hub and a brief summary of
the operations manual.
-
Members are reminded that under NO circumstances should they give their password to anyone else.
Any person found to have divulged this information will be terminated from Virtual Frontier.
-
Once pilots are accepted into the family, they will have 10 calendar days from receiving their notification
from Human Resources to file their first pirep.
Should you not be able to do that, pilots should send an email to their Hub Manager or Human Resources.
Pilots not filing pireps within 10 days of acceptance will be terminated. It is the Hub Managers
responsibility to ensure that pilots that have not filed with in the one week limit to notify the
Human Resources department for action.
-
Pilots and Staff members are required to log one flight every 30 days to remain active. After 30 days, you will
be flagged as inactive and mailed a letter of intent, notifying you of pending termination. If
no response is received in a reasonable time (7 days), you will be terminated and removed from the roster.
If you become inactive four times in a twelve (12) month period, you will be removed from the roster.
-
Pilots employed by Virtual Frontier are expected to maintain and/or update their email address as it changes. Pilots found not to have a current email address in our system, will be terminated without notification.
-
Virtual Frontier understands this is a hobby, and personal business may keep you out of the cockpit for
extended periods of time. Pilots may request a Leave of Absence (LOA) beforehand, which will be
granted on a case-by-case basis. Upon return from an LOA, a pilot will have 7 days to file a PIREP to remain on the roster.
-
Pilots removed due to inactivity, will lose their previous pilot number and hours and must
rejoin the airline.
-
Anyone terminated from employment due to inappropriate behavior, will be unable to rejoin Virtual Frontier
for a period of one year. After one year, applications will be accepted and reviewed on a case-by-case basis.
Virtual Frontier reserves the right to deny anyone employment due to past behavior.
Section 3 - Express Hub and New Pilots
-
Virtual Frontier applications with under 25 hours or new to flight simulation begin with the Express Hub
until they accumulate 25 hours of flight time. Upon reaching 25 hours they may request a transfer
to the Mainline Hub. This is to help new pilots become somewhat proficient in flying.
-
Express pilots are limited to the Beechcraft 1900, DC3, Embraer 120, Embraer 145, Embraer 170, Embraer 190,
DeHaviland Dash 8, Twin Otter, Convair 580 and the Canadair Regional Jet.
-
While management is aware the real world Frontier Airlines has code share agreements for their
Express operations with Republic, Lynx Aviation and Great Lakes Airlines. We will be keeping the "Express" operation
of the real world Frontier Airlines in house. This prevents any conflict with
other agencies or organizations as all of us are committed to the success of Virtual Frontier.
-
When a pilot reaches 25 hours and would like to transfer to the Mainline Hub, the pilot will submit a transfer
request through the "My Account" section of the website. This will notify the neccesary individuals
to process the request.
Once the request is processed, you will receive a notification through e-mail.
Section 4 - Fleet
-
Virtual Frontier Airlines operates several types of aircraft, which are available for
Microsoft Flight Simulator 2004 and Microsoft Flight Simulator X.
-
Although we are limited in the types of aircraft, our trademark is our tails. We are the only Virtual Airline
which has each tail of every aircraft the real airline operates.
-
Our aircraft hangar has over 130 aircraft/liveries available for active pilots to download. Passwords are required
to access this part of the site.
-
Due to the great effort that takes place to maintain our fleet of aircraft, we are unable to
provide paint textures for payware aircraft at this time. We recommend checking
payware websites for specific Frontier textures.
- Active pilots are free to browse and download all the base aircraft in our fleet regardless
of whether you are a Mainline or Express hub pilot. You are, however, limited to just base
aircraft with one texture.
- Virtual Frontier has implemented a virtual pay structure whereby you earn virtual dollars (V$)
for each hour of flight. You may use your virtual pay for requesting jump seat passage as well as the
ability to download additional aircraft textures.
- Each texture will cost you a predefined amount in V$ to download. Once you have "purchased" a texture,
it will always be available to you in the future.
- All retro aircraft are required to be purchased using your virtual pay.
This includes the base file along with textures.
- Textures/aircraft downloads cost $300 (V$) per download.
It may take a new pilot 2 to 4 flights before being able to purchase additional liveries/aircraft.
Section 5 - Flights
-
Frontier pilots have a few options for virtual flight within the airline:
-
Reserve a Flight: A pilot may select a flight in the schedule based on their
current Virtual Location and the aircraft they are eligible to fly.
Once a flight is reserved, a pilot must fly that route within 3 days otherwise
the reservation will be cancelled. Once a flight is reserved, it is not
eligible for another pilot to fly which is why there is a limit to the
length of the reservation. With realism in mind, we require using the
real world flight number while flying, especially online. When your
flight line has been completed you may reserve a new flight in the
My Account area and continue your flying. With this approach you
are only limited by the available flights and the aircraft which
you are eligible to fly. This is the preferred method of flight
at Virtual Frontier.
-
Free Flight: A pilot has the option to fly in Free Flight mode.
All Free flights must be from the Find a Flight System found on the
Operations page and PIREPs filed for flights which are not in
the system will be rejected by the hub manager. The pilot must
also be eligible to fly the aircraft for the flight in order
to get credit.
-
Events: Pilots are encouraged to fly in special events
posted on the home or events page. All events are flown online,
and to participate the pilot must fly online when the event is
occurring. Express Pilots may fly Mainline Aircraft during events only.
-
All Frontier flights will be restricted to a 1x (normal) simulation rate at all times.
Section 6 - Online Flying
-
Virtual Frontier encourages flying online through membership in
VATSIM (Virtual Air Traffic Simulation Network). VATSIM provides real time Air Traffic Control (ATC) over the Internet
using either Squawkbox or FSInn. Both of these programs are free and can be found on the VATSIM website
under Pilot Rescources. This allows a pilot to fly online in real time with other pilots and
receive real time ATC.
-
Your flight number while flying online is FFT (Frontier Flight) for mainline routes,
and either GLA (Lakes Air), RPA (Brickyard), QXE (Horizon) or SSX (Shasta) for Express routes,
followed by the flight number
for the route you are flying. We will use pilot IDs (i.e.: FFT100 is the Mainline Hub Manager) for
Frontier Events. We encourage the use of real world flight numbers all other times.
-
Pilots are reminded when using online services, you are a representative of Virtual Frontier
at all times. Pilots are to exercise good manners and not to engage
in arguments over the networks. If Virtual Frontier receives notice from networks about the bad
conduct of any pilot, the pilot will be terminated from Virtual Frontier employment without notice.
-
Pilots are encourage to utilize the Pilot Resource Center
available from VATSIM.
-
When flying online, pilots are asked to put virtualfrontier.org in their comments. This
allows other to become familiar with Virtual Frontier.
Section 7 - Pilot Reporting System
-
Virtual Frontier requires every pilot to complete a pilot report (PIREP) once they have
completed a flight using an automated process.
When entering a PIREP your pilot number, aircraft flown, departure and arrival cities, flight
time as pilot in command, and flight number are entered to the system.
Your hours will be added to your total after the
your Hub Manager approves the PIREP.
- It is the pilot’s responsibility to ensure accuracy and completeness when submitting PIREPs. If a PIREP is submitted with errors, the pilot must email his/her Hub Manager with corrections within 2 days. Pilots who consistently send in erroneous PIREPs will have those erroneous PIREPs deleted without notification.
- PIREPS may be filed using one of four automated methods:
- XACARS: This free program tracks all aspects of your flight, such as Flight Time,
Fuel Used, Speed and specific aircraft events. The best part is, at the end of the flight one button
submits your PIREP to the Virtual Frontier database. For ease of use we recommend XAcars
over FSACARS.
- FSACARS: This free program tracks all aspects of your flight, such as Flight Time,
Fuel Used, Speed and specific aircraft events. The best part is, at the end of the flight one button
submits your PIREP to the Virtual Frontier database.
- FSFlightKeeper: This payware program tracks all aspects of your flight similiar to FSACARS,
however it also acts as a logbook and critiques your flight. As with FSACARS at the end of the
flight one button
submits your PIREP to the Virtual Frontier database. A discount is available through Virtual Frontier.
More details can be
found here
- FSPassengers: This payware program tracks all aspects of your flight and allows you to
submit a PIREP at the end of the flight. It additionally allows you to manage your passengers
in flight through in-flight services, and allows you to track a pilot carrer among others features.
More details can be
found here
Section 8 - Pilot Ranks
-
All new pilots with Virtual Frontier Airlines begin as a Training Officer. The
ranking system is based in pilot hours.
-
The following chart shows our promotion scale.
| Rank | Hours |
| Training Officer | 0 - 9.9 |
| Junior First Officer | 10 - 49.9 |
| First Officer | 50 - 99.9 |
| Captain | 100 - 249.9 |
| Senior Captain | 250 - 499.9 |
| ATP Captain | 500 - 999.9 |
| Senior ATP Captain | 1000+ |
-
Pilot ranks are used for the following:
- Virtual Salary
- Special flight assignments (i.e. Promotional, Proving Runs, etc.)
Section 9 - Forum
-
The forum allows our pilots access to both staff and other pilots for discussion on Virtual Frontier,
or flight simulator related issues, whether general or specific.
The forum may be accessed through our web site and is open to all active Virtual Frontier pilots.
-
Virtual Frontier pilots are required to use their real world name and pilot number when registering
for the forum.
-
Please remember that we have a considerable number of young pilots among the membership and we each
have a duty of courtesy and professionalism to each other.
-
Misconduct on ANY newsgroup or message forum will be grounds for immediate termination of employment
as we are all representatives of Virtual Frontier.
-
The following debates or posts are NOT acceptable in the Virtual Frontier forum.
- Offensive Language directed at staff or other pilots.
- Pornographic links or material.
- Advertising of other virtual airlines (unless authorized by staff members).
This includes pilot's forum signatures and links.
- Any debates or remarks which may offend International pilots regarding religious issues and local customs.
- References to links for illegal software.
- Posts that are considered as non-contributory to the general well being and morale of the virtual airline.
- Any posts that are of a political nature.
Section 10 - TeamSpeak
- Virtual Frontier operates a TeamSpeak3 server for use by Virtual Frontier pilots and staff.
- Set up instructions are available in the My Account area of the web site.
- While using the Virtual Frontier TeamSpeak server, pilots are required to maintain a professional and respectful demeanor at all times.
- The use of vulgar or offensive language will not be tolerated and may result in the member being banned from the Virtual Frontier TeamSpeak server.
- The Virtual Frontier TeamSpeak server is for use by Virtual Frontier pilots flying Virtual Frontier routes and aircraft.
- Although Virtual Frontier does not prohibit pilots from being members at multiple virtual airlines, we do prohibit the use of the Virtual Frontier TeamSpeak server while flying for another VA.
Section 11 - Staff
- CEO & President -
Responsible for the development of Policies and Procedures pursuant to the achievement of
organizational goals and objectives. Responsible for the fiscal integrity of the organization.
Establishes long and short term goals and objectives, operating plans, policies and procedures
for the organization and delegates the implementations thereof. Establishes organizational
structure and reporting relationships therein and shall delegate authority to subordinates.
Leads the organization towards objectives; meets with, and advises other executives and monitors
the progress made toward achieving short term goals and objectives. This is an appointed position.
- Vice President of Operations -
Manages the overall operations by directing and coordinating activities consistent with
established goals, objectives, and policies.
Oversees the development of policies, procedures, goals, and objectives for marketing the organization.
Provides general direction and structure organization wide operations. This is
an appointed position.
- Director of Scheduling -
Develops and maintains the overall schedule for Virtual Frontier, which includes all current and
historical flights.
The Director of Scheduling
also has the flexibility to attend
meetings online, check e-mail on a daily basis, work with minimal supervision,
and adhere to the company policies and procedures. They must also answer all e-mails promptly
and have excellent written communication skills.
The Director of Scheduling reports to the Vice-President of Operations.
- Director of Human Resources -
Manages the handling of new pilots to Virtual Frontier, by processing their applications
and notifying the Hub Managers. The Director of Human Resources tracks inactive pilots and
notifies them of their status and removal if neccessary. The Director of Human Resources
also has the flexibility to attend
meetings online, check e-mail on a daily basis, work with minimal supervision,
and adhere to the company policies and procedures. They must also answer all e-mails promptly
and have excellent written communication skills.
The Director of Human Resources reports to the CEO & President.
- Fleet Manager -
Locates, tests, and publishes the best freeware in Virtual Frontier Livery by checking for new aircraft
updates and files on a weekly basis. Brings new tails into the fleet as dictated by real world
deliveries. Answers questions regarding the Virtual Frontier fleet, and other Flight Simulator
issues as needed.
The Fleet Manager
also has the flexibility to attend
meetings online, check e-mail on a daily basis, work with minimal supervision,
and adhere to the company policies and procedures. They must also answer all e-mails promptly
and have excellent written communication skills.
The Fleet Manager reports to the CEO & President.
- Events Coordinator (Not Currently Active/Staffed) -
This position will be staffed/activated at the discretion of the President/CEO. The Events Coordinator develops and plans events which benefit the general pilot population of Virtual Frontier.
Communicates with each ARTCC Chief or Events Coordinator to plan events while following through on
communication. Updates and maintain the events calendar for internal events and those general
events which benefits all pilots at Virtual Frontier. Post Virtual Frontier
events on VATSIM and VATUSA forums and calendars. The Events Coordinator
also has the flexibility to attend
meetings online, check e-mail on a daily basis, work with minimal supervision,
and adhere to the company policies and procedures. They must also answer all e-mails promptly
and have excellent written communication skills.
The Events Coordinator reports to the CEO & President.
- Technology Administrator -
Updates and maintains the Virtual Frontier website to provide the best usage experience
to pilots and staff. Must be well versed in HTML, php, MySQL, CSS, and other website technology.
The Technology Administrator
also has the flexibility to attend
meetings online, check e-mail on a daily basis, work with minimal supervision,
and adhere to the company policies and procedures. They must also answer all e-mails promptly
and have excellent written communication skills.
The Technology Administrator reports to the CEO & President.
- Hub Manager -
The Hub Manager has the ability to manage up to 100 pilots and serves as the first line
supervisor or alleviating personnel conflicts at the local level and communicate such conflicts and
remedies to the Executive Management. The Hub Manager also has the flexibility to attend
meetings online, check e-mail on a daily basis, work with minimal supervision,
adhere to the company policies and procedures while promoting them to the pilots under
their control. They must also answer all e-mails promptly and have excellent written communication skills.
The Hub Manager reports to the Vice President of Operations.
- Assistant Hub Manager -
Assists the Hub Manager in all aspects of management.
The Assistant Hub Manager also has the flexibility to attend
meetings online, check e-mail on a daily basis, work with minimal supervision,
adhere to the company policies and procedures while promoting them to the pilots within their hub.
They must also answer all e-mails promptly and have excellent written communication skills.
The Hub Manager reports to the Vice President of Operations.
Section 12 - Disclaimer
-
Virtual Frontier has no ties what so ever to the real world Frontier Airlines.
We make no concessions to them or receive any from them or make any for ourselves.
-
Virtual Frontier is ran and operated by an ALL Volunteer staff for your enjoyment.
-
This site is strictly for FLIGHT SIMULATION USE ONLY and to have a lot of FUN.
Do NOT use any part of this site for REAL WORLD OPERATIONS.